AI Insights · Timothy · October 2021
Top 5 Casual Games in Qatar Q3 2021
An overview of the performance of the top 5 casual games on a unified platform in Qatar during Q3 2021.
In the third quarter of 2021, the top 5 casual games in Qatar showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a closer look at each game's metrics.
My Talking Angela 2 from Outfit7 Limited saw a peak in weekly downloads at 7.3K during the week of August 2, followed by a gradual decline to 1.4K by the end of September. The game's weekly revenue spiked at $450 in the week of September 6, while weekly active users grew significantly from 3.3K in mid-July to a peak of 15.1K in early August, before decreasing to 8.7K by the end of the quarter.
Ludo King by GAMETION GLOBAL TECHNOLOGIES PTE LIMITED maintained a steady weekly download rate, peaking at 4.2K in mid-July. Weekly revenue reached its highest at $403 during the same period. The game's weekly active users remained relatively stable, fluctuating between 26.5K and 29.5K throughout the quarter.
Subway Surfers from Sybo Games ApS experienced a notable increase in weekly revenue, peaking at $1.6K in the week of September 20. Weekly downloads remained consistent, averaging around 3K, while weekly active users hovered between 42K and 48K, showing a slight decline towards the end of the quarter.
Candy Crush Saga by King demonstrated strong weekly revenue, peaking at $8.8K in mid-July. The game's weekly downloads remained steady, averaging around 2.8K, while weekly active users consistently stayed above 50K, peaking at 54.8K at the beginning of the quarter.
Ludo STAR from Gameberry Labs saw its weekly revenue peak at $6.5K in mid-July. Weekly downloads were consistent, with minor fluctuations, averaging around 2.5K. Weekly active users showed stability, maintaining a range between 30K and 31K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.